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 Cultists and what not...

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mudboy



Posts: 928
Join date: 2009-07-18
Age: 28
Location: Frederiksberg, Denmark

PostSubject: Cultists and what not...   Tue Apr 17, 2012 2:46 am

As I'm starting a new campaign soon I need a new squad (am I the only one constantly referring my to my squads as warbands?). Since I already have an IG and IR squad the next step would either be Orks or Cultists. I recently played a Gorkamorka(great fun btw) and a Mordheim campaign with Orks/Orcs and I was kind of bored with the thought of painting even more of the green bastards. So the obvious choice is Chaos Cultists and that got me a little hyped.

I have started putting together a "little" Chaos Marine using Stryke's awesome tutorial as a basis. And I also ordered a few FW Renegade bits from one of the bits stores to get even more of that evil Chaos feeling in the squad.

Anyways, here's a little picture of what I started out with:



Cheers Very Happy
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Mordheimer



Posts: 9633
Join date: 2009-07-12
Age: 39
Location: Elizabeth City, NC (USA)

PostSubject: Re: Cultists and what not...   Tue Apr 17, 2012 6:04 am

YEAY! I love to follow you projects. Many reasons:
1) You are creative and the models turn out fantastically awesome!
2) You can paint. See point above.
3) With every picture I manage to add more details about your workbench. Precision is a MUST on a heist!
4) With every picture I can update the inventory of models I need to gobble up!

Great choice about the Cultists! They are fun... AND they will go great with my future new tank. Can't wait to see you Marine!

mudboy wrote:
am I the only one constantly referring my to my squads as warbands?

Probably so... but you are special. As you have noticed, by reading TLRB, that I continue to refine my English with the aid of the dictionary (LINK). Wink

_________________
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The Mordheimer - Death Squads' Chief Editor & Ninja Designer. Bursting with ARACHAS' Dev-Powahâ„¢! Puke
Can't wait until someone invents a time machine so I can go to the specific day in the past that I volunteered for this, so I can kick my own ass.

Support Bacteria; it is the ONLY culture some people have!
Since I ask "What do you think?" to all Staff, I have included it here to save time.

DoZer Flamethrower Mordheimer Justice NEEDS to be Served! Maybe 3rd Degree burns will teach you not to Tom Sawyer me to work!

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mudboy



Posts: 928
Join date: 2009-07-18
Age: 28
Location: Frederiksberg, Denmark

PostSubject: Re: Cultists and what not...   Tue Apr 17, 2012 9:25 am

Mordheimer wrote:
Probably so... but you are special. As you have noticed, by reading TLRB, that I continue to refine my English with the aid of the dictionary (LINK). Wink


As long as I'm 'bad special' it's all good LOL

Progress on the Marine:

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Da Bank



Posts: 2677
Join date: 2009-07-28
Location: Fort Myers, FL (USA)

PostSubject: Re: Cultists and what not...   Tue Apr 17, 2012 8:29 pm

Can't wait to see more.
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balangaz



Posts: 46
Join date: 2011-02-24
Age: 27
Location: São Paulo/Brazil

PostSubject: Re: Cultists and what not...   Tue Apr 17, 2012 8:54 pm

Love true scale marines,can't wait to see this done!
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Laney



Posts: 3065
Join date: 2010-02-13
Age: 36
Location: Colchester, Essex, England

PostSubject: Re: Cultists and what not...   Wed Apr 18, 2012 12:06 pm

The Chaos Marine is looking cool (great choice of weapons - perfect fit). I love truescale marines (I've cheated for the next set with Chapterhouse).

Keep it coming!

Laney:D

_________________
I thought the acolytes of Khorne were supposed to be warriors, not a bunch of pansies.
— Commissar Ciaphas Cain, to a Khorne Berserker, during the Chaos attack on Adumbria
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Gatlag Stonetooth



Posts: 1154
Join date: 2009-07-15
Age: 34
Location: Ridderkerk, The Netherlands

PostSubject: Re: Cultists and what not...   Wed Apr 18, 2012 3:37 pm

Let me join the lurking Smile
Another sweet project to follow! Very Happy
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Mordheimer



Posts: 9633
Join date: 2009-07-12
Age: 39
Location: Elizabeth City, NC (USA)

PostSubject: Re: Cultists and what not...   Wed Apr 18, 2012 9:25 pm

This project is super! SKULLS FOR THE THRONE!!! Khorne

_________________
.
The Mordheimer - Death Squads' Chief Editor & Ninja Designer. Bursting with ARACHAS' Dev-Powahâ„¢! Puke
Can't wait until someone invents a time machine so I can go to the specific day in the past that I volunteered for this, so I can kick my own ass.

Support Bacteria; it is the ONLY culture some people have!
Since I ask "What do you think?" to all Staff, I have included it here to save time.

DoZer Flamethrower Mordheimer Justice NEEDS to be Served! Maybe 3rd Degree burns will teach you not to Tom Sawyer me to work!

.
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http://www.DeathSquadsGame.com
mudboy



Posts: 928
Join date: 2009-07-18
Age: 28
Location: Frederiksberg, Denmark

PostSubject: Re: Cultists and what not...   Thu Apr 19, 2012 2:50 am

The Marine is coming along fine. I'm waiting for his kickass shoulderpads to arrive in the mail. And decide what head fits best.

I also chopped his hands of and made some extra. Inserted some magnets so I can change his gear as it improves. I still need to make him a plasma pistol hand and a Beserker Glaive. I'm not sure how I'll make that one. The picture in the rulebook says it's a blade but I'm thinking more in the line of a chainsaw on a long stick.





And here's a progress pic on a future champ with heavy bolter:





Cheers Very Happy
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Mordheimer



Posts: 9633
Join date: 2009-07-12
Age: 39
Location: Elizabeth City, NC (USA)

PostSubject: Re: Cultists and what not...   Thu Apr 19, 2012 6:26 am

Wow! What I really like about the CSM are the magnets... Great functionality. The model is looking AMAZING! Can't wait for the shoulder pads.

PS: Thank for not putting too many spikey bits... it would be like swallowing a porcupine!

_________________
.
The Mordheimer - Death Squads' Chief Editor & Ninja Designer. Bursting with ARACHAS' Dev-Powahâ„¢! Puke
Can't wait until someone invents a time machine so I can go to the specific day in the past that I volunteered for this, so I can kick my own ass.

Support Bacteria; it is the ONLY culture some people have!
Since I ask "What do you think?" to all Staff, I have included it here to save time.

DoZer Flamethrower Mordheimer Justice NEEDS to be Served! Maybe 3rd Degree burns will teach you not to Tom Sawyer me to work!

.
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http://www.DeathSquadsGame.com
mudboy



Posts: 928
Join date: 2009-07-18
Age: 28
Location: Frederiksberg, Denmark

PostSubject: Re: Cultists and what not...   Thu Apr 19, 2012 7:42 am

Hmm, I thinks he need's a few metres of barbed wire...
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mudboy



Posts: 928
Join date: 2009-07-18
Age: 28
Location: Frederiksberg, Denmark

PostSubject: Re: Cultists and what not...   Mon Apr 23, 2012 8:07 am

Progress! YAY

The shoulderpads came in and they look awesome. I had to clip his backpack of as the pads were bigger than expected so I add a piece of plasticard between the torso and backpack to get that extra space.

With Beserker Glaive and Bolter:



With Bolt Pistol and Chainaxe:



With Plasma Pistol and Sword/Powersword:



And Powerfist:



I also Truescaled his weapons.
The Bolter is a Stormbolter with the twin barrels replaced with a single.
The Plasma Pistol is a shortened Plasma Gun
And the Bolt Pistol is a shortened Bolter



And I need your oppinions on the head. His collar is pretty tight so there isn't a lot of room for many of the helmets with big horns so I have narrowed it down to these four. I would really apreciate your oppinions on this one:




Cheers Very Happy
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skavenslayer



Posts: 224
Join date: 2009-08-18
Age: 30
Location: Kokkedal, Denmark

PostSubject: Re: Cultists and what not...   Mon Apr 23, 2012 8:23 am

It looks GREAT... the pose, the "trup scale" part, the weapons, its all just perfect.

Regarding the head, my favorite is number 2 and 3.
Number 1, is to "normal"...
Number 4 is not a bad head, I just dont think it fits the look a well as 2 and 3

-skavenslayer
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Laney



Posts: 3065
Join date: 2010-02-13
Age: 36
Location: Colchester, Essex, England

PostSubject: Re: Cultists and what not...   Mon Apr 23, 2012 12:30 pm

Brilliant true scaling Mudboy and great work on the weapons too! Very sensible to magnetise the lot. Head number 2 is a favourite.

Cheers Laney

_________________
I thought the acolytes of Khorne were supposed to be warriors, not a bunch of pansies.
— Commissar Ciaphas Cain, to a Khorne Berserker, during the Chaos attack on Adumbria
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Mordheimer



Posts: 9633
Join date: 2009-07-12
Age: 39
Location: Elizabeth City, NC (USA)

PostSubject: Re: Cultists and what not...   Mon Apr 23, 2012 8:59 pm

True-scaling the weapons... EPIC! You are taking this thing to a whole new level of awesomeness! I would have NEVER though about it. Simply brilliant!

Heads? I like Heads... ohhh... for your model?!? Embarassed I guess #3 is my favorite if you can make it work. If not, #2. (hehehe... I said #2!)

_________________
.
The Mordheimer - Death Squads' Chief Editor & Ninja Designer. Bursting with ARACHAS' Dev-Powahâ„¢! Puke
Can't wait until someone invents a time machine so I can go to the specific day in the past that I volunteered for this, so I can kick my own ass.

Support Bacteria; it is the ONLY culture some people have!
Since I ask "What do you think?" to all Staff, I have included it here to save time.

DoZer Flamethrower Mordheimer Justice NEEDS to be Served! Maybe 3rd Degree burns will teach you not to Tom Sawyer me to work!

.
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http://www.DeathSquadsGame.com
 

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