The Official Community of the Fan-Made 40k Skirmish Wargame Death Squads!
 
HomeFAQSearchRegisterLog in
Share | .
 

 Drizzt PE2012 Project Log

View previous topic View next topic Go down 
Go to page : Previous  1, 2, 3  Next
AuthorMessage
dr!zzt



Posts: 229
Join date: 2010-01-05
Age: 25
Location: Krakow, Poland

PostSubject: Re: Drizzt PE2012 Project Log   Thu Feb 23, 2012 3:33 pm

now i'm searching for some nice chain Smile and zombies would be rather stationary, i have special plans for them Smile
Back to top Go down
Lazi



Posts: 182
Join date: 2011-02-03
Age: 25
Location: Prague, Czech Republic

PostSubject: Re: Drizzt PE2012 Project Log   Thu Feb 23, 2012 4:08 pm

dr!zzt wrote:
and zombies would be rather stationary, i have special plans for them Smile


Special plans like burning alive... ergh... adead Very Happy
Back to top Go down
dr!zzt



Posts: 229
Join date: 2010-01-05
Age: 25
Location: Krakow, Poland

PostSubject: Re: Drizzt PE2012 Project Log   Mon Feb 27, 2012 9:44 pm

everything assembled (mostly), waiting for paint.
Had pretty hard time trying to sculpt a creepy tree, but after few cuts and burns i thrown it away, returning to basic tissues and glue project, which went out really well.
and pics Smile



and bottle tree comes out a little bit... dont know... but papa nurgle would love it...

Back to top Go down
Narcissus



Posts: 893
Join date: 2010-10-15
Location: Vancouver, BC

PostSubject: Re: Drizzt PE2012 Project Log   Tue Feb 28, 2012 1:31 am

I saw some trees done like that on terragenesis recently. Would be interesting to see them with the graveyard but I'm not sure if it would fit the creepy theme.

I tried making a tree once from sculpy and wire. It works alright for one or two trees. It would be a lot of work for any more than that though.
Back to top Go down
http://rustandthecity.blogspot.com/
Arachas



Posts: 1761
Join date: 2010-08-15
Age: 28
Location: Secret Volcano Lair in The Netherlands

PostSubject: Re: Drizzt PE2012 Project Log   Tue Feb 28, 2012 3:05 am

This rocks. MOAR!!

_________________
Arachas - Bursting with Dev-Powahâ„¢


The one who changes Avatars, Usernames and Squads more than Lady Gaga changes costumes
Back to top Go down
Mordheimer



Posts: 9626
Join date: 2009-07-12
Age: 39
Location: Elizabeth City, NC (USA)

PostSubject: Re: Drizzt PE2012 Project Log   Tue Feb 28, 2012 6:55 am

Great looking stuff! AWESOME! Can't wait to see more!!!

Regarding sculpting the tree. I'm going to point the OBVIOUS... check DeafNala's Thread for samples on how to do creepy trees from the Master himself!


If I were you, I would PM him (DeafNala) for few pointers here. Talk about setting the bar higher! Just Kidding

_________________
.
The Mordheimer - Death Squads' Chief Editor & Ninja Designer. Bursting with ARACHAS' Dev-Powahâ„¢! Puke
Can't wait until someone invents a time machine so I can go to the specific day in the past that I volunteered for this, so I can kick my own ass.

Support Bacteria; it is the ONLY culture some people have!
Since I ask "What do you think?" to all Staff, I have included it here to save time.

DoZer Flamethrower Mordheimer Justice NEEDS to be Served! Maybe 3rd Degree burns will teach you not to Tom Sawyer me to work!

.
Back to top Go down
http://www.DeathSquadsGame.com
dr!zzt



Posts: 229
Join date: 2010-01-05
Age: 25
Location: Krakow, Poland

PostSubject: Re: Drizzt PE2012 Project Log   Wed Mar 07, 2012 4:59 pm

damn, tree will reamain as it is ( and its better[worse] than on pic), now scenery based, zombies painted, dog painted (and still loose), and kroot... well, he's still on plan.
Back to top Go down
mudboy



Posts: 922
Join date: 2009-07-18
Age: 28
Location: Frederiksberg, Denmark

PostSubject: Re: Drizzt PE2012 Project Log   Sun Mar 11, 2012 9:37 am

Did you sculpt the dog yourself?

And can we have a close up of it?Smile
Back to top Go down
Gatlag Stonetooth



Posts: 1140
Join date: 2009-07-15
Age: 34
Location: Ridderkerk, The Netherlands

PostSubject: Re: Drizzt PE2012 Project Log   Sun Mar 11, 2012 2:32 pm

Wow! That's quite a diorama!
How are you going to send that out??
Back to top Go down
dr!zzt



Posts: 229
Join date: 2010-01-05
Age: 25
Location: Krakow, Poland

PostSubject: Re: Drizzt PE2012 Project Log   Sun Mar 11, 2012 2:51 pm

dog is from eeee... don't know exatcly where, but I found it in bitz box in local store, and it had handle on his back... as I heard it's a part of equipment in some system. Closeups soon, tonigth i finished the tombstones and planted grass, so almos complete Smile
and it's almost completely styrophone made, so package wouldn't be a problem
Back to top Go down
Mordheimer



Posts: 9626
Join date: 2009-07-12
Age: 39
Location: Elizabeth City, NC (USA)

PostSubject: Re: Drizzt PE2012 Project Log   Sun Mar 11, 2012 4:54 pm

Pics, or didn\'t hap Pics, or didn\'t hap Pics, or didn\'t hap Pics, or didn\'t hap Pics, or didn\'t hap Pics, or didn\'t hap Pics, or didn\'t hap Pics, or didn\'t hap Pics, or didn\'t hap Pics, or didn\'t hap Pics, or didn\'t hap Pics, or didn\'t hap Pics, or didn\'t hap Pics, or didn\'t hap Pics, or didn\'t hap Pics, or didn\'t hap Pics, or didn\'t hap Pics, or didn\'t hap

_________________
.
The Mordheimer - Death Squads' Chief Editor & Ninja Designer. Bursting with ARACHAS' Dev-Powahâ„¢! Puke
Can't wait until someone invents a time machine so I can go to the specific day in the past that I volunteered for this, so I can kick my own ass.

Support Bacteria; it is the ONLY culture some people have!
Since I ask "What do you think?" to all Staff, I have included it here to save time.

DoZer Flamethrower Mordheimer Justice NEEDS to be Served! Maybe 3rd Degree burns will teach you not to Tom Sawyer me to work!

.
Back to top Go down
http://www.DeathSquadsGame.com
dr!zzt



Posts: 229
Join date: 2010-01-05
Age: 25
Location: Krakow, Poland

PostSubject: Re: Drizzt PE2012 Project Log   Mon Mar 12, 2012 11:59 am

yaaay! Finished i think, now it has to stand a week or two and wait for ideas what schould i change in it Smile



Back to top Go down
Komfritten



Posts: 623
Join date: 2011-06-29
Age: 33
Location: Nørrebjerg Runddel, Odense, Danmark

PostSubject: Re: Drizzt PE2012 Project Log   Mon Mar 12, 2012 12:08 pm

This is very very very cool!
Back to top Go down
mudboy



Posts: 922
Join date: 2009-07-18
Age: 28
Location: Frederiksberg, Denmark

PostSubject: Re: Drizzt PE2012 Project Log   Mon Mar 12, 2012 12:51 pm

Freaking awesome!! Shocked

I love the zombie with the shovel in the head!
Back to top Go down
Gatlag Stonetooth



Posts: 1140
Join date: 2009-07-15
Age: 34
Location: Ridderkerk, The Netherlands

PostSubject: Re: Drizzt PE2012 Project Log   Mon Mar 12, 2012 3:23 pm

Sweet job man!
Back to top Go down
 

Drizzt PE2012 Project Log

View previous topic View next topic Back to top 
Page 2 of 3Go to page : Previous  1, 2, 3  Next

 Similar topics

-
» Retexture project #1. (resizing retexturing project)
» Project Enycee
» MBB:MCC controller project
» Recruiting for Project E
» Project Axis

Permissions in this forum:You cannot reply to topics in this forum
Death Squads Game Forums :: Death Squads - Community :: Prisoner Exchange 2012-