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Sparrow2z

Posts: 76 Join date: 2011-12-05 Age: 27 Location: Bedfordshire, England
 | Subject: the first Foray... Mon Dec 12, 2011 8:36 am | |
| Hey all, So, for those of you who didn't catch the first general introductory post on the newbie thread part of the forum, My names Matt, and I'm living, working and modelling/painting/gaming in bedfordshire, UK. I came across Deathsquads through the awesome work Maxxev showed on the ammobunker forums, joined up, had a look at the rules and decided to give it a go. Initially, I began converting models for use with Inq28 (that being the game of Inquisitor...just on the 40k scale), but while I began converting, I struggled to find fellow gamers to try my hand at playing. And so while I'm loving the modelling and painting, I'm aware they not getting much tabletop use. And so I decided to cast around for other game systems that might be easier to pick up, don't require two players AND a DM, and should be a laugh! So hopefully that should explain why at times theres an overlap... So! Which squad? Honestly? I don't know. I'm torn at the moment between the Imperial Guard and the renegade imperial guard. I dont want to go solid regiments. Nor do I want to go down the world of mutations. at least, not at the moment. But I'm hooked on the idea that a rebellion doesn't always lead to Chaos. GW put out a while ago a book of short stories based in the sabbat world crusades. One of the stories surrounded a resistance cell based on a chaos occupied world. So thats where I'm heading at the moment. I'll probably use the Imperial Guard squad listing, but give my own names to the ranks, rather than attempt to find a way to adapt the renegades! Right, onto the models. Apologies for the quality of the photos, but it's an iPhone special...I have a few converted, but only one painted. So I'll start with that and then move on...  This will be my captain. Originally, for Inq28, this was/is my Inquisitor. I was trying to go for something a little more evil/scheming. I used the body of the creed model, removed head and cigar arm, replaced the arm with a SM scout arm, the hand, staff and head from the empire soilders sprue, and the Inq icon is one of the SM termie icons altered. Next, will be a lieutenant:  Base model is a cadian trooper. I've adapted the arms by chopping up a few SM scout arms and a cut-down SM scout sniper rifle. I've also, since this pic was taken, added a large blade strapped across his back, which I think was a space marine accessory. I also used the wonders of greenstuff to make his wait a little taller, so that the SM hands and weapon look like they belong to the model! I like the pose, but the proof will be in the painting. Finally, more for character and my own entertainment then anything else, I converted up a drummer boy!  I don't know what use, if any, he'll be "in-game", but it was a fun few moments cannibalising the empire soldiers box! Think that's all for now. Any comments and criticisms will be most welcome! Matt |
|  | | Mordheimer

Posts: 8802 Join date: 2009-07-12 Age: 38 Location: Elizabeth City, NC (USA)
 | Subject: Re: the first Foray... Mon Dec 12, 2011 9:38 am | |
| WOW! Love the concept... Renegades ON a Chaos Rules World! WOW! What a twist! I never though about that. WELL DONE, SIR!!!  The idea I got in my head is one of people who are tired of being oppressed by Chaos' Iron Fist, wanting to rebel. The Imperium is no help... so they go at it 'alone'. Not knowing better, they are no goody-two-shoes. These guys are mean and cruel, not because they are 'evil' but because they know better. Would they 'sell their souls' to anyone who offers them an upper hand... another Chaos force? Maybe they don't know is Chaos who is 'helping' them until is too late... and by them they are corrupted by power themselves! AGGGGHHHH!!! This is VERY cool! Your conversions are sweet! The Captain looks imposing. The Drumer-Boy is very appropriate... for Xmas! Keep us updated... this is a Squad I want to watch! _________________ . The Mordheimer - Death Squads' Chief Editor & Ninja Designer. Bursting with ARACHAS' Dev-Powah™! Support Bacteria; it is the ONLY culture some people have!Since I ask "What do you think?" to all Staff, I have included it here to save time.DoZer  Mordheimer Justice NEEDS to be Served! Maybe 3rd Degree burns will teach you not to Tom Sawyer me to work! . |
|  | | Sparrow2z

Posts: 76 Join date: 2011-12-05 Age: 27 Location: Bedfordshire, England
 | Subject: Re: the first Foray... Mon Dec 12, 2011 5:37 pm | |
| Glad you like the concept! Have to be honest though, I hadn't thought of your idea, of people rebelling against Chaos for the sake of rebelling, which is a really cool idea. I though was actually thinking more of an imperial resistance cell. Think the French resistance type of thing. Basically, a world which was under the imperial fold comes under occupation by forces of xeno or chaos origin. The population is kept as a work force, producing things to keep the war effort on the increase. The Imperial army, already stretched thin by the ongoing conflict, choose instead to dispatch a handful of Imperial troopers to the planet with a brief to organise the resistance, sabotage the efforts of the enemy and generally seek to create trouble. A local Imperial preacher, stranded on the planet, unwilling to leave his flock in times of conflict, helps to organise, hide and spiritually direct the resistance. A local man, angry at the death and destruction around him, seeks to lash out in any way he can. A young boy, never once held a lasgun, drawn by tales of patriotism and heroics, seeks to do his bit. A local gangster, seeking to use the resistance as a means of becoming more powerful. Add into this a healthy amount of tension and distrust, you've got a resistance cell that will play more like a renegade imperial guard squad. It's an idea. As I've said, the proof will be in the modelling. Give me a bit more time, and I'll have a few more figures done. I've already had a go at adapting an Imperial Preacher:   So yeah! That's my idea. We'll see how it turns out. And the drummer boy video...man, I didn't get the reference at first! but it made me laugh when I did Matt |
|  | | Mordheimer

Posts: 8802 Join date: 2009-07-12 Age: 38 Location: Elizabeth City, NC (USA)
 | Subject: Re: the first Foray... Mon Dec 12, 2011 7:11 pm | |
| Hehehe... your idea is fantastic! Think about the possibilities... you 'rebels' will be fighting for the side of 'good' against overwhelming odds... they feel over-powered and out-gunned. In desperation they stumbled upon and then few resources. Some of them are morally ambiguous... a separate cell managed to kidnapped the little daughter of the Minister of Power, who had 'betrayed' the planet's government a decade ago (in exchange for wealth and social standing).
Would your rebels be tempted to bargain with the girl's life (and even torture her!) for resources or do the noble thing and return her? It is a THIN line between hero and villain! _________________ . The Mordheimer - Death Squads' Chief Editor & Ninja Designer. Bursting with ARACHAS' Dev-Powah™! Support Bacteria; it is the ONLY culture some people have!Since I ask "What do you think?" to all Staff, I have included it here to save time.DoZer  Mordheimer Justice NEEDS to be Served! Maybe 3rd Degree burns will teach you not to Tom Sawyer me to work! . |
|  | | Arachas

Posts: 1447 Join date: 2010-08-15 Age: 27 Location: Secret Volcano Lair in The Netherlands
 | Subject: Re: the first Foray... Tue Dec 13, 2011 4:17 am | |
| I love how you want to give your own swing to the Imperial Guard list. That's what  is all about: creating your own stories. Instead of us coming up with a list for each and every race and army out there, we instead aim to provide templates so you can CREATE your own. That's what you're doing! Awesome! Cool looking conversions, looking forward to seeing more! _________________ Arachas - The one who changes Avatars more than Lady Gaga changes costumes - Bursting with Dev-Powah™!!Tau Squad Co-Lead Designer |
|  | | Laney

Posts: 2537 Join date: 2010-02-13 Age: 35 Location: Colchester, Essex, England
 | Subject: Re: the first Foray... Tue Dec 13, 2011 3:20 pm | |
| I agree with Arachas, you create your own stories.
Very cool conversions and the captain is spot on!
Laney:D |
|  | | Sparrow2z

Posts: 76 Join date: 2011-12-05 Age: 27 Location: Bedfordshire, England
 | Subject: Re: the first Foray... Wed Dec 14, 2011 1:14 pm | |
| Thank you for the kind replies! They've been amazingly encouraging, and much appreciated. It's always slightly nerve racking when you offer up your efforts for others to see. So yeah, thank you. In regards to the models, I've done a little more work, and want to get public opinion on a new conversion. Again, apologies for the photo quality - iPhone and dark evenings don't make for the best photo opportunities! First, the Lieutenant:  The colour scheme is a little brash, I know. The yellow is currently a basecoat of Iyaden Darksun. I'll then, once highlighted, wash over it with a watered down coat of sunburst yellow. A combination that, I admit, seems to be too sharp a contrast and doesn't lend itself well to theories of camouflage...But it's a throwback to the colour scheme of my SM army. I like the idea of the chapter serfs who do all the menial tasks of a Space Marine Chapter army, everything from organisational duties to naval crews...but back to the lieutenant. My idea is of a lieutenant who is constantly standing to arms, serious in his duty, and with a desire to face the enemy head on. this brave, although some would say "foolhardy" means he often stands his ground in the face of overwhelming adversity rather than retreat. His high ideals means he often clashes with the captain, whose belief is that the ends often justify the means. Next, the Preacher:  The preacher will either represent a sergeant or a lieutenant, depending on how I end up constructing the Captain's background (highly religious or seen too much to believe in a benevolent emperor?). His colour scheme will be a little more civilian in an attempt to contrast with the Lieutenant. Finally, a conversion that I'm trying to figure out how to place within the squad:   Known simply (at the moment) as 'The Lady', she's armed with a sword and pistol (arms from an eldar harlequin, las pistol from cadian sprue, a trimmed down blade from the SM scouts). For her role in the  , I'm not too sure whether or not to treat her as an Infantryman or a medic. She doesn't seem to me to be the type to heal, but rather one to confront. I'm also wrestling with the idea of her as an infantryman. Should she have a more prominent role? Or is she just a part of the background? Also, I kinda need peoples opinions. Should I just adapt the Imperial squad list? Or would it be better served to go the extra mile and adapt the renegade imperial list? I like the idea of a less than uniform unit, but if I went down that route I'd want to do some work to create some "count-as" fluff to explain things. For example, the Renegade rule of "will not work for Chaos" would use the phrase "Where the hell did you get that from boy?" to represent their growing suspicion of another squad member who starts to gain additional equipment/bionics. Is he a collaborator? But if I do that, I'd have to come up with different names/explanations for the mutations list. Decisions, decisions... As usual, comments and criticisms would be most welcome! Matt |
|  | | Narcissus

Posts: 547 Join date: 2010-10-15 Location: Vancouver, BC
 | Subject: Re: the first Foray... Wed Dec 14, 2011 9:58 pm | |
| I like the female conversion. I would use her as an officer. She will stand out from the crowd. Is that a LOTR model?
As for renegades, you don't have to take mutations. You could just avoid them altogether. I guess it is just whichever you think will fit better with the list you ultimately want to create. For a ragtag crew, I think the guard list has a bit more flexibility. |
|  | | Gatlag Stonetooth

Posts: 675 Join date: 2009-07-15 Age: 33 Location: Ridderkerk, The Netherlands
 | Subject: Re: the first Foray... Fri Dec 16, 2011 7:16 am | |
| Sweet! I like your fluff so far and the models/conversions look cool too! More please!  |
|  | | Komfritten

Posts: 467 Join date: 2011-06-29 Age: 32 Location: Nørrebjerg Runddel, Odense, Danmark
 | Subject: Re: the first Foray... Fri Dec 16, 2011 7:47 am | |
| You could adapt the IG rules to about anything really - she could also be a commisar!
If you need it, you could call one of the Lt's something else, whatever fits your fluff - I find that using the rules, and name them something else works fine for me, when fitting fluff.
I really look forward to seeing her painted up, and with the pictures you can improve imensly by having the right light, and holding the phone on the table, so you don't shake - I found that out, and its not hard to do =) |
|  | | Sparrow2z

Posts: 76 Join date: 2011-12-05 Age: 27 Location: Bedfordshire, England
 | Subject: Re: the first Foray... Fri Dec 16, 2011 3:07 pm | |
| Apologies for the delay in replying - this time of year is insanely busy for me (I'm a minister), so updates will be slow for a while, both in painting and replying to comments. Bear with me! @Narcissus - no, the base model isn't an LOTR model. I've always worked with the assumption that the LTR models were slightly smaller than the rest of GW's range? I've not held one though, so this is a guess. But I want to find out now - if they are of similar scale than theres some interesting conversion potential! The base model is a Dark Eldar Lhamaean (the link to which can be found here) Someone much more talented than I suggested that the dark eldar range were a good place to start for human females who weren't specifically civilians. All I did was remove the arms and take off details, which made me feel like I was defiling some priceless artefact! @Stonetooth - Thanks  I will get fluff and so forth organised soon. As for the models, I'm trying... @Komfritten - Thanks for the advice for the pictures  hopefully, with practice I'll get better! And that's a seriously good idea for her...now you've got the braincells working - A figurehead who inspires loyalty through effort, in much the same way that a commissar inspires duty through fear... Right, that's all I've got at the moment! Thank you for the comments. Keep them coming! I'm hoping to have a full death squad fully assembled by the end of December, though whether they're painted is another matter. Now all I got to do is find someone to test them against... Oh, one last thing. I picked up a stormraven gunship the other day from the local hobbycraft who were selling off the last one they had for £21. At that price, it was a wise buy! I'm just wondering if anyone knows off anyone whose done any conversions of said gunship? I don't want to use it ingame, but a civilian flyer/inquisition ship would make a great centrepiece for a game, so I'm searching for inspiration...any help would be appreciated! Matt |
|  | | Mordheimer

Posts: 8802 Join date: 2009-07-12 Age: 38 Location: Elizabeth City, NC (USA)
 | Subject: Re: the first Foray... Fri Dec 16, 2011 4:34 pm | |
| Sorry I missed this... Also, I kinda need peoples opinions. Should I just adapt the Imperial squad list? Or would it be better served to go the extra mile and adapt the renegade imperial list? I like the idea of a less than uniform unit, but if I went down that route I'd want to do some work to create some "count-as" fluff to explain things. For example, the Renegade rule of "will not work for Chaos" would use the phrase "Where the hell did you get that from boy?" to represent their growing suspicion of another squad member who starts to gain additional equipment/bionics. Is he a collaborator? But if I do that, I'd have to come up with different names/explanations for the mutations list. I think you should play Imperial Renegades. Two reasons: 1. You are the story's Underdog!Out of the ashes of the Imperial government, your men (and women) gather their strength to defeat the current regime... which happens to be allied with Chaos. But that does not really matters much. The IR gather money from sympathizers, but have limited gear... VERY fitting for your story. The Preacher is all about 'converting' the enemy to you cause... also very fitting. 2. Would YOU be tempted?This is the interesting twist! If you start without mutations, you are just a 'poor' IG Squad. You don't have to worry about Will Not Work for Chaos... then, you may see yourself in a position that having a mutation could be beneficial. Will you disregard your principles and take in a Dark Gift? You could go with a Discrete Mutation... or not. How would this story unfold? The Lady could be your Preacher! HA! You are a Minister... The Lady a Preacher! AGGGHHHH!!! How sweet the moral dilemma... good versus evil, with shades of grey! _________________ . The Mordheimer - Death Squads' Chief Editor & Ninja Designer. Bursting with ARACHAS' Dev-Powah™! Support Bacteria; it is the ONLY culture some people have!Since I ask "What do you think?" to all Staff, I have included it here to save time.DoZer  Mordheimer Justice NEEDS to be Served! Maybe 3rd Degree burns will teach you not to Tom Sawyer me to work! . |
|  | | Sparrow2z

Posts: 76 Join date: 2011-12-05 Age: 27 Location: Bedfordshire, England
 | Subject: Re: the first Foray... Tue Dec 20, 2011 6:13 pm | |
| just a quick update, as I'm bout to head to bed in the midst of a busy week! I've added some squad background, which can be found here. I've also started to put paint on the lady. I will update with pictures as soon as possible! Matt |
|  | | Sparrow2z

Posts: 76 Join date: 2011-12-05 Age: 27 Location: Bedfordshire, England
 | Subject: Re: the first Foray... Sat Dec 31, 2011 8:07 am | |
| Hey All, An update! I am a man of my word...or at least I try to be. I've completed one, made headway on another, got a new model to show and a recovery job which may be of interest, but probably not much use in game terms... So, here we go. First, I have completed the Enforcer! I'm pretty happy with him, and he's the best I can do with my painting skills (at the moment...give me time...and practice...)  The only drawbacks to taking pictures is that theres always something you missed. I've only just noticed the mould line on the boot, but I really can't bring myself to scrape it off. I also need to touch up on a few bits with the paints. The huge knife on his back, courtesy of the SM scout Sprue, is his combat knife - I wanted everything with this guy to be a little OTT. My idea is that while he's a credit on the battlefield, he doesn't really understand things like "hiding." Think General Melchett in Blackadder. Apologies to those who don't know Blackadder. And also my sympathies. Next, the Lady.  I'm trying to go for something a little more startling. Like a noblewoman or a courtesan. Either way, this is her. Still a long way to go. Part of me thinks I've bit of way more than I can chew, but so far I'm happy. In game terms, she's going to be one of my renegade sarges. And this is the other sarge:  Not the best picture, but I hope you get the idea. This is a plucky young man, fair haired and eager to enter combat. With his hammer (counted in  as a two handed club), he's starting to gain fame. What no one knows (and thanks to Mordenheimer for this idea) is that he's actually demon possessed, so hopefully that will create an interesting story dynamic... And finally, what can only be described as a "recovery job."  An Inquisitor. I used the base of the Inq. Corteaz (or however you spell it), and my ever favourite SM squad sprue. And I really wanted him to work. But the more I do, the more unhappy I become with the model. Why did I do his armour boltgun metal? At the moment, it looks like a three year old did it. However, I will carry on. If it doesn't work, I'll chalk it up to experiance. But hopefully...hopefully... Anyway, hope people like. As always, comments and criticisms welcome and much needed. right, time to chase the cats off the paint table... Happy New Year! Matt |
|  | | Mordheimer

Posts: 8802 Join date: 2009-07-12 Age: 38 Location: Elizabeth City, NC (USA)
 | Subject: Re: the first Foray... Sat Dec 31, 2011 11:46 am | |
| Excellent job! The Enforcer is creepy enough to make me feel like I should work for him or be killed! HA! The Lady is my favorite model... very unique! Lil' Sarge is awesome... GREAT action pose! Thanks for sharing! _________________ . The Mordheimer - Death Squads' Chief Editor & Ninja Designer. Bursting with ARACHAS' Dev-Powah™! Support Bacteria; it is the ONLY culture some people have!Since I ask "What do you think?" to all Staff, I have included it here to save time.DoZer  Mordheimer Justice NEEDS to be Served! Maybe 3rd Degree burns will teach you not to Tom Sawyer me to work! . |
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