The Official Community of the Fan-Made 40k Skirmish Wargame Death Squads!
 
HomeFAQSearchRegisterLog in

Share | 
 

 The Town of Novac.

View previous topic View next topic Go down 
Goto page : Previous  1, 2, 3, 4, 5, 6, 7, 8, 9, 10  Next
AuthorMessage
Komfritten



Posts: 386
Join date: 2011-06-29
Age: 32
Location: Nørrebjerg Runddel, Odense, Danmark

PostSubject: Re: The Town of Novac.   Sun Jan 22, 2012 2:51 pm

Further updates:













Need to add details, and silos now - happy to be at it again.
Back to top Go down
Narcissus



Posts: 391
Join date: 2010-10-15
Location: Vancouver, BC

PostSubject: Re: The Town of Novac.   Sun Jan 22, 2012 3:30 pm

Nice! Looks very playable. It is nice to see some playable and varied interior terrain. I really like that it is not just one collapsed sides (like Mordheim buildings). That balcony is excellent as well. I really like it.

I see your based is double thickness foamcore. Do you find it warps?
Back to top Go down
http://rustandthecity.blogspot.com/ Online
Komfritten



Posts: 386
Join date: 2011-06-29
Age: 32
Location: Nørrebjerg Runddel, Odense, Danmark

PostSubject: Re: The Town of Novac.   Sun Jan 22, 2012 3:35 pm

Its actually 5mm foamboard on a 3mm plywood. I find it waps a little, but its no big deal as I elevate the corners with felt-pieces.

I try to paint a "X" corm corner to corner on the underside to prevent warping with future bases - read somewhere it should help.

Back to top Go down
Mordheimer



Posts: 8198
Join date: 2009-07-12
Age: 38
Location: Elizabeth City, NC (USA)

PostSubject: Re: The Town of Novac.   Sun Jan 22, 2012 6:54 pm

By the Emperor's Scrotum! Shocked That is SOOOOO COOL!!!!! I have so much to learn... THANKS for sharing! I will be glued to this thread!

_________________
.
The Mordheimer - Death Squads' Chief Editor & Ninja Designer. Bursting with ARACHAS' Dev-Powah™! Puke

Support Bacteria; it is the ONLY culture some people have!
Since I ask "What do you think?" to all Staff, I have included it here to save time.

DoZer Flamethrower Mordheimer Justice NEEDS to be Served! Maybe 3rd Degree burns will teach you not to Tom Sawyer me to work!

.
Back to top Go down
http://www.DeathSquadsGame.com
ClausLars



Posts: 114
Join date: 2011-01-23
Location: Texas, USA

PostSubject: Re: The Town of Novac.   Sun Jan 22, 2012 8:49 pm

Komfritten wrote:
Got a challenge for myself... I have to have a full board by February 24th.

This is what I've got right now:



The things in the lower right, are stuff for re-modelling.

I've got to make 3x the roads I allready have, and fill the board at least 1/3 more with terrain. Its gonna be a little hard, but I'll try, as we have a convention at that very weekend - and I just *have* to show off there...


The board looks great already. One thing you may want to consider to add some realism is a non industrial looking building to put the playground near. Something like a school, or apartment/hab building. As it is right now it is kind of out of place in what looks more like a large factory or plant than a town. Just one hab building for the workers and their family would be enough.
Back to top Go down
Komfritten



Posts: 386
Join date: 2011-06-29
Age: 32
Location: Nørrebjerg Runddel, Odense, Danmark

PostSubject: Re: The Town of Novac.   Mon Jan 23, 2012 3:32 am

I've already thought about that =) In my plan-drawing I've included a residential block, and I think that will be the next one - then I can show you my idea with walkways...
Back to top Go down
Komfritten



Posts: 386
Join date: 2011-06-29
Age: 32
Location: Nørrebjerg Runddel, Odense, Danmark

PostSubject: Re: The Town of Novac.   Tue Jan 24, 2012 6:34 pm

Update; scrapped the silo's idea (they looked awfull, so they ended in the trash can) - here's what I've come up with so far for the piece:





There'll be some ladders and such, but they'll be added after paint i think.¨

EDIT; had to make a little more before catchin' some shut-eye:



EDIT2; and a shot with all me orkzes!

Back to top Go down
Komfritten



Posts: 386
Join date: 2011-06-29
Age: 32
Location: Nørrebjerg Runddel, Odense, Danmark

PostSubject: Re: The Town of Novac.   Sat Jan 28, 2012 9:11 am

Update:

Started out on a residential blok (some has to make the childen to play on the playground). It is going to be two stories high and hopefully I'll find some funiture somewhere to put in there (anyone know a cool - and cheep - place to buy it?).

Here goes:







and a comparison with the factory building:



- møjn
Back to top Go down
Mordheimer



Posts: 8198
Join date: 2009-07-12
Age: 38
Location: Elizabeth City, NC (USA)

PostSubject: Re: The Town of Novac.   Sat Jan 28, 2012 10:02 am

OHHHH!!!! The games this would make for! You going to make any internal damage?

_________________
.
The Mordheimer - Death Squads' Chief Editor & Ninja Designer. Bursting with ARACHAS' Dev-Powah™! Puke

Support Bacteria; it is the ONLY culture some people have!
Since I ask "What do you think?" to all Staff, I have included it here to save time.

DoZer Flamethrower Mordheimer Justice NEEDS to be Served! Maybe 3rd Degree burns will teach you not to Tom Sawyer me to work!

.
Back to top Go down
http://www.DeathSquadsGame.com
Komfritten



Posts: 386
Join date: 2011-06-29
Age: 32
Location: Nørrebjerg Runddel, Odense, Danmark

PostSubject: Re: The Town of Novac.   Sat Jan 28, 2012 10:04 am

As extensive as on the factory piece
Back to top Go down
Komfritten



Posts: 386
Join date: 2011-06-29
Age: 32
Location: Nørrebjerg Runddel, Odense, Danmark

PostSubject: Re: The Town of Novac.   Sat Jan 28, 2012 12:59 pm

Update (again):









The wreckage will continue!
Back to top Go down
Narcissus



Posts: 391
Join date: 2010-10-15
Location: Vancouver, BC

PostSubject: Re: The Town of Novac.   Sat Jan 28, 2012 2:06 pm

Looks great. Nice and big! Lots of fun to play on. Have you considered adding internal door openings between the rooms of the building? I think it would be cool to have different ways for the models to move through the ruins.
Back to top Go down
http://rustandthecity.blogspot.com/ Online
Komfritten



Posts: 386
Join date: 2011-06-29
Age: 32
Location: Nørrebjerg Runddel, Odense, Danmark

PostSubject: Re: The Town of Novac.   Sat Jan 28, 2012 6:35 pm

I was thinking in lines of wrecking the walls, it's a one-room rental =)
Back to top Go down
Komfritten



Posts: 386
Join date: 2011-06-29
Age: 32
Location: Nørrebjerg Runddel, Odense, Danmark

PostSubject: Re: The Town of Novac.   Sun Jan 29, 2012 9:20 am

Update:

Put some roof on, and wrecked it a little more. Now its done for now, and I'll add details and so woth later - now is only building time Wink









@Narc: I've wrecked the walls between some of the appartments - it's cool - thanks for the input.
Back to top Go down
Mordheimer



Posts: 8198
Join date: 2009-07-12
Age: 38
Location: Elizabeth City, NC (USA)

PostSubject: Re: The Town of Novac.   Sun Jan 29, 2012 9:53 am

HOLY ASTROPATH! I skip this thread a day and now I have so many pretty pictures... my precious! Gorgeous residential spaces! You planing to make stairs? Thanks for sharing!

_________________
.
The Mordheimer - Death Squads' Chief Editor & Ninja Designer. Bursting with ARACHAS' Dev-Powah™! Puke

Support Bacteria; it is the ONLY culture some people have!
Since I ask "What do you think?" to all Staff, I have included it here to save time.

DoZer Flamethrower Mordheimer Justice NEEDS to be Served! Maybe 3rd Degree burns will teach you not to Tom Sawyer me to work!

.
Back to top Go down
http://www.DeathSquadsGame.com
 

The Town of Novac.

View previous topic View next topic Back to top 
Page 9 of 10Goto page : Previous  1, 2, 3, 4, 5, 6, 7, 8, 9, 10  Next

 Similar topics

-
» [Release] Gaia Town Bot
» [OPEN TOWN] [Mutant Indifferent] New Frostheim
» LethalNtention - Out Of Town: June 30th - July 2nd
» The Town of Novac.
» MELBOURNE HARBOUR TOWN TOYWORLD CLEARANCE CENTRE

Permissions in this forum:You cannot reply to topics in this forum
Death Squads Game Forums :: Death Squads - Community :: Scenery & Terrain-