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| | Bloodwing - Space Wolves or Dark Angels? | |
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DoZer

Posts: 723 Join date: 2009-07-12 Age: 26 Location: Miami, FL (USA)
 | Subject: Re: Bloodwing - Space Wolves or Dark Angels? Tue May 24, 2011 8:10 am | |
| Combi-Plasmas are pretty good. It will definitely help when facing a GK elite army (AP2 for the win!) and it has the high strength and shots needed to drop nid warriors and even MCs. You need not worry to much about gets hot rolls because you are walking around in TDA. Combi-flamers are also something to think about if you are facing nids, as multiple flame templates make them cry. Just ask Mord about my dreadnought podding in next to his termagaunt brood.
Storm Shields: Don't really know what to tell you with this. Sure they are 15 points a pop, but they are only truly effective in hand-to-hand, and only when you are carrying a crap ton of them. I can honestly say that I only put them on my dedicated Close Combat squad with my DW. You however are in even more of a quandry, because you have to decided whether or not you want those power weapon attacks (replacing the storm bolter with the SS) or the shots (replacing the power weapon with the SS). All I can really say is play around with it, and see what fits your playing style.
The biggest thing about this is you are only looking at a 22 model count at 1500 points. Which means this army should stride forward and hold out the middle. I would even go so far as to say castle up in the middle and just dakka whatever come close with focused firepower. You should be very hesitent to push forward into close combat, and only do so when you are left without any other option (for example that you would end up taking a charge from a MC or something just as nasty).
The other thing to think about is dropping the Rune Priest, taking off all the combi weapons, and that gets you enough points to bring in another squad of WG with all the weapon options I mentioned before and one combi-weapon.
Mudboy: You only loose one shot beyond 12" per WG, and only then its one shot against an infantry type unit. Long range fire power is mostly anti-tank, so if you are firing at an anti-tank weapon at a vehicle you are wasting those shots anyways. Those close range meltas are great for popping tanks up close, thereby allowing the WG squads to crunch your opponent in hand-to-hand. Past turn 1, he shouldn't be shooting beyond that range anyways, especially if you are going to midfield denial your opponent. 5 shots of melta might be a bit much, but you don't have to blast them all off on one round of shooting. Fire off three meltas, and hold two of them in reserve for further targets of opportunity on later turns. With 5th edition being the pinnacle of Mech armies, meltas across the entire army is almost a must, ESPECIALLY with such a low model count and lack of anti-tank.
Revised Army:
Grimnar - 275
#1 - 245 WG - Combi-weapon, Wolf Claw WG - Storm Bolter, Frost Weapon WG - Storm Bolter, Chain Fist WG - Storm Bolter, Thunder Hammer WG - Storm Bolter, Power Weapon, CML
#2 - 245 WG - Combi-weapon, Frost Weapon WG - Storm Bolter, Wolf Claw WG - Storm Bolter, Chain Fist WG - Storm Bolter, Thunder Hammer WG - Storm Bolter, Power Weapon, CML
#3 - 245 WG - Combi-weapon, Chain Fist WG - Storm Bolter, Frost Weapon WG - Storm Bolter, Wolf Claw WG - Storm Bolter, Thunder Hammer WG - Storm Bolter, Power Weapon, CML
#4 - 245 WG - Combi-weapon, Thunder Hammer WG - Storm Bolter, Frost Weapon WG - Storm Bolter, Chain Fist WG - Storm Bolter, Wolf Claw WG - Storm Bolter, Power Weapon, CML
#5 - 245 WG - Combi-weapon, Power Weapon, CML WG - Storm Bolter, Frost Weapon WG - Storm Bolter, Chain Fist WG - Storm Bolter, Thunder Hammer WG - Storm Bolter, Wolf Claw
1500 points even, giving you total model count of 26, with 10 CML shots, and whatever combination of combi-weapons you choose to place on them. Each combi-weapon is on a different model for each squad, since some tournaments have comp scores with rules that dictate loss of points in the tourney for duplicate squads (sneaky right??). Granted there isn't any storm shields......but that shouldn't be to much of an issue.
_________________ Adeptus Astartes Commandments 1. Thou shalt not replace the Librarian's staff with a magic wand. 2. Though shalt not refer to thine brethren, whom the Emperor has dictated be armed with an incendiary weapon, as a "Flamer" constantly. For this has been proven to lower morale and cause strife within His Most Holy showering facilities. 3. Thou shalt not follow a Librarian around thinking, "Can you hear me now", repetitively in an attempt to drive him insane.
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|  | | Mordheimer

Posts: 8797 Join date: 2009-07-12 Age: 38 Location: Elizabeth City, NC (USA)
 | Subject: Re: Bloodwing - Space Wolves or Dark Angels? Tue May 24, 2011 8:37 am | |
| This is a great discussions of the minds. Makes me feel DUMB... how can you guys think of those lists is beyond me. Hell, at least I accept my roll as everyone's favorite 40k-punching bag! | mudboy wrote: | However DoZer is an old man and old men are often right  |
YOU BEEN CALLED OLD!!!! HAHAHAH!!! THIS SHOULD BE MY NEW SIGNATURE!!!!_________________ . The Mordheimer - Death Squads' Chief Editor & Ninja Designer. Bursting with ARACHAS' Dev-Powah™! Support Bacteria; it is the ONLY culture some people have!Since I ask "What do you think?" to all Staff, I have included it here to save time.DoZer  Mordheimer Justice NEEDS to be Served! Maybe 3rd Degree burns will teach you not to Tom Sawyer me to work! . |
|  | | DoZer

Posts: 723 Join date: 2009-07-12 Age: 26 Location: Miami, FL (USA)
 | Subject: Re: Bloodwing - Space Wolves or Dark Angels? Tue May 24, 2011 9:22 am | |
| | Mordheimer wrote: | | mudboy wrote: | However DoZer is an old man and old men are often right  |
YOU BEEN CALLED OLD!!!! HAHAHAH!!! THIS SHOULD BE MY NEW SIGNATURE!!!! |
Highly ironic considering I'm only 25...... _________________ Adeptus Astartes Commandments 1. Thou shalt not replace the Librarian's staff with a magic wand. 2. Though shalt not refer to thine brethren, whom the Emperor has dictated be armed with an incendiary weapon, as a "Flamer" constantly. For this has been proven to lower morale and cause strife within His Most Holy showering facilities. 3. Thou shalt not follow a Librarian around thinking, "Can you hear me now", repetitively in an attempt to drive him insane.
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|  | | mudboy

Posts: 707 Join date: 2009-07-18 Age: 27 Location: Frederiksberg, Denmark
 | Subject: Re: Bloodwing - Space Wolves or Dark Angels? Tue May 24, 2011 11:44 am | |
| Ha ha crap. I didn't notice that. I'm 26 |
|  | | Sparrow2z

Posts: 76 Join date: 2011-12-05 Age: 27 Location: Bedfordshire, England
 | Subject: Re: Bloodwing - Space Wolves or Dark Angels? Thu Jan 19, 2012 3:41 pm | |
| Apologies for resurrecting an old thread, but I was wondering if you (laney) had done any more work on this army? Would love to see it painted up, esp. the Lugft Huron model you mentioned in the first post. Also, as I'm currently playing with the idea of doing a logan wing army, I was wondering how other people armed their Lone Wolves - I heard of one guy who used three lone wolves, each armed with a chainfist and a storm shield, and deployed as dreadnaught killers. Is this worth the conversion effort? |
|  | | Mordheimer

Posts: 8797 Join date: 2009-07-12 Age: 38 Location: Elizabeth City, NC (USA)
 | Subject: Re: Bloodwing - Space Wolves or Dark Angels? Fri Jan 20, 2012 8:41 am | |
|  Sparrow2z: There is NO such thing as Thread Necromancy here... it is NOT your fault you just arrive to the party! You find something you are interested... POST away!  Laney: So... updates?? _________________ . The Mordheimer - Death Squads' Chief Editor & Ninja Designer. Bursting with ARACHAS' Dev-Powah™! Support Bacteria; it is the ONLY culture some people have!Since I ask "What do you think?" to all Staff, I have included it here to save time.DoZer  Mordheimer Justice NEEDS to be Served! Maybe 3rd Degree burns will teach you not to Tom Sawyer me to work! . |
|  | | Laney

Posts: 2537 Join date: 2010-02-13 Age: 35 Location: Colchester, Essex, England
 | Subject: Re: Bloodwing - Space Wolves or Dark Angels? Fri Jan 20, 2012 10:32 am | |
| It's interesting that this thread has resurfaced now... I used the previous termies that I bought for the bloodwing in the half finshed nurgle army currently residing in my shed.
Huron from Christmas 2010 is built but still unpainted and I've been toying with the idea of doing a 'proper' deathwing using forgeworld pads, termies, bitz, a contemptor and anything else I can lay my hands on (with the required landraider too). Basically, spending more money I don't have.
And now we have the prisoner exchange - so I must convert a super cool (probably IG or chaos marine - truescale for the win!) for the exchange.
Basically, I need to spend less money and paint some stuff instead!
Cheers Laney |
|  | | Sparrow2z

Posts: 76 Join date: 2011-12-05 Age: 27 Location: Bedfordshire, England
 | Subject: Re: Bloodwing - Space Wolves or Dark Angels? Fri Jan 20, 2012 11:41 am | |
| The "Half-Finished" Nurgle army you keep in your shed?? Mate, do me a favour - put some pics up of that. Would love to see your take on that, esp. after seeing your Chaos BB squad.
And, you know, if that Huron is just too much of a bother, feel free to send it my way... |
|  | | Laney

Posts: 2537 Join date: 2010-02-13 Age: 35 Location: Colchester, Essex, England
 | Subject: Re: Bloodwing - Space Wolves or Dark Angels? Fri Jan 20, 2012 1:53 pm | |
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