Kiwi

Posts: 454 Join date: 2010-04-20 Age: 17 Location: Palmerston North, New Zealand
 | Subject: Generator terrain Tue Nov 16, 2010 10:18 pm | |
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Last edited by Kiwi on Wed Nov 17, 2010 4:17 pm; edited 1 time in total |
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edward

Posts: 439 Join date: 2010-05-04 Age: 17 Location: Palmerston North, New Zealand
 | Subject: Re: Generator terrain Wed Nov 17, 2010 1:38 pm | |
| cool looks good
kinda looks a tad eldary to me
btw where are the cogs from? |
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Chuchosky

Posts: 192 Join date: 2010-10-17 Age: 36 Location: Spain
 | Subject: Re: Generator terrain Wed Nov 17, 2010 2:03 pm | |
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Mordheimer

Posts: 8796 Join date: 2009-07-12 Age: 38 Location: Elizabeth City, NC (USA)
 | Subject: Re: Generator terrain Wed Nov 17, 2010 2:21 pm | |
| AHAHA! MASTER KIWI!!! You are a genius! _________________ . The Mordheimer - Death Squads' Chief Editor & Ninja Designer. Bursting with ARACHAS' Dev-Powahâ„¢! Support Bacteria; it is the ONLY culture some people have!Since I ask "What do you think?" to all Staff, I have included it here to save time.DoZer  Mordheimer Justice NEEDS to be Served! Maybe 3rd Degree burns will teach you not to Tom Sawyer me to work! . |
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Laney

Posts: 2533 Join date: 2010-02-13 Age: 35 Location: Colchester, Essex, England
 | Subject: Re: Generator terrain Wed Nov 17, 2010 3:40 pm | |
| Cool - looks like someones found some warpstone (watch out for the skaven!) Laney |
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Kiwi

Posts: 454 Join date: 2010-04-20 Age: 17 Location: Palmerston North, New Zealand
 | Subject: Re: Generator terrain Wed Nov 17, 2010 9:25 pm | |
| Thanks guys, the original idea was to have the crystal covered with the rest of the pill container but it was too opaque to make the crystal out.  02Laney I could probably use it in Mordhiem but I'm not sure there is that much greenery. |
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