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 Weapons From the Warp: Warp Jaws

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Lord GreyWolf



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PostSubject: Weapons From the Warp: Warp Jaws   Mon Oct 04, 2010 2:23 pm

Warp Jaws
{fluff}

Special Rules
• Weapon’s Strength: As User +1
• Weapon’s Range: Close Combat
• Weapon’s Armor Penetration (AP): 5
• Weapon’s Type: Blade
• Parry: You can Parry with this weapon, as described in the game rules.
• Rending: This weapon follows the Rending Weapon Characteristic; on a to-wound roll of 6 the player rolls twice on the Critical Hit Chart at -1 to each of the rolls. The player selects the higher of the two rolls to determine the specific Critical Hit Damage.
• Weapon From the Warp: This weapon is classified as a Weapon From the Warp.


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DoZer



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PostSubject: Re: Weapons From the Warp: Warp Jaws   Thu Dec 02, 2010 4:44 pm

looks good to me

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3. Thou shalt not follow a Librarian around thinking, "Can you hear me now", repetitively in an attempt to drive him insane.
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Mordheimer



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PostSubject: Re: Weapons From the Warp: Warp Jaws   Thu Dec 02, 2010 8:28 pm

OK... what about fluff?!

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Lord GreyWolf



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PostSubject: Re: Weapons From the Warp: Warp Jaws   Thu Dec 02, 2010 8:31 pm

Mordheimer wrote:
OK... what about fluff?!


working on it.... plz be patient.....will get it done tonight.

cheers
LGW





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Mordheimer



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PostSubject: Re: Weapons From the Warp: Warp Jaws   Sun Dec 05, 2010 1:39 am

Revised on The Living Rulebook as it appears on the box (1st post.)

It will be published without Fluff. Sad Hopefully, players would pitch in. Smile Topic Closed. THANKS!

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Support Bacteria; it is the ONLY culture some people have!
Since I ask "What do you think?" to all Staff, I have included it here to save time.

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