| | Imperial Renegades [WIP] PIC HEAVY!!!! | |
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Lord GreyWolf

Posts: 937 Join date: 2010-02-19 Age: 34 Location: Te Aroha, New Zealand
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Mordheimer

Posts: 3076 Join date: 2009-07-12 Age: 36 Location: Cape Coral, FL
 | Subject: Re: Imperial Renegades [WIP] PIC HEAVY!!!! Mon Mar 01, 2010 12:45 am | |
| The Web Pistol is a little crazy... but it will work. Remember that they have a Rare 7 value, so you can't get them on initial recruitment of the Squad... same goes for the bolters, chainsword and shotguns. You could buy Mesh armor for your Officers. I do not think you are 'power-playing'... this is part of the Ninja Design of no rares on staring Squads. Limiting the rares on stating Squads allows everyone to start n the same balanced footing... and as the campaign progresses, you get better gear, which feels like an advancement (because the fighter is more efficient). dwi HATES not being able to buy Rares on recruitment, it has proven over and over again that it makes for a more balanced campaign. You could save the cash, and hunt the weapons so you get them by game two... or get you an Ogryn! If you and your buddies want to play a bloodier (and shorter) campaign, you guys can house-rule to start with rares. This would take the IG Captain advantage, thou. I would say, don't worry that the initial models are not WYSIWYG... Death Squads has been designed so a normal Campaign is 15 games, and a long one over 25. Mordheim campaigns start breaking up after 10 games. Death Squads is for the long run. Hmmm... I believe I mentioned somewhere that I would guarantee that no matter what you did, your starting Squad would feel under-powered and this was designed on purpose so players would see quick improvements?  But, if it is any consolations... your models are AWESOME!!! Second best to 02laney's Grots in Powa Suts!_________________ . The Mordheimer - Death Squads' Chief Editor & Ninja Designer. Support Bacteria; it is the ONLY culture some people have! . |
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dwi

Posts: 167 Join date: 2009-10-09 Age: 18 Location: Thunder Bay, On, Canada
 | Subject: Re: Imperial Renegades [WIP] PIC HEAVY!!!! Mon Mar 01, 2010 12:54 am | |
| Ya it's a little on the INSANE WARBAND FROM HELL! side. At least for a starting warband. Game wise: I think you will find it more fun if you just went with a smiple band with 1 or 3 rare things if you want them. Then finding more and... well you get the idea. Fluff wise a webpistol is *looks in TLRB* rare 8, now that may not seem like much, however my ONE shotgun on my ImpRens is pushing it fluff wise. An renagade warband is only likely to have smiple stuff like autoguns, las guns, a flamer here and there etc, haveing more than one thing like a webpistol in the warband at the start would be if the band was realy rich. |
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Lord GreyWolf

Posts: 937 Join date: 2010-02-19 Age: 34 Location: Te Aroha, New Zealand
 | Subject: Re: Imperial Renegades [WIP] PIC HEAVY!!!! Mon Mar 01, 2010 1:01 am | |
| Leader [65pts] Sword [free] Bolt Pistol [free] 65pts
Enforcer [45pts] Axe [12pts] Autogun [10pts] 67pts
Apostate Preacher [38pts] Slugga [12pts] sword [12pts] 62pts
Renegade Sergeant [25pts] Slugga [12pts] Sword [12pts] 49pts
Renegade Sergeant [25pts] Slugga [12pts] Sword [12pts] 49pts
Militiamen [22pts] Sluggas [12pts] Sword [12pts] 46pts
Militiamen [22pts] Sluggas [12pts] Sword [12pts] 46pts
Heavyweapon speacialist [30pts] Flammer [20pts] sword [12pts] 62pts
Worker [15pts] autopistol [2pts] sword [12pts] 29pts
Worker [15pts] autopistol [2pts] sword [12pts] 29pts
Worker [15pts] autopistol [2pts] sword [12pts] 29pts
ok this gives me a total of 533pts with 167pts to sepnd on Sergeant mutations.
Cheers LGW |
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dwi

Posts: 167 Join date: 2009-10-09 Age: 18 Location: Thunder Bay, On, Canada
 | Subject: Re: Imperial Renegades [WIP] PIC HEAVY!!!! Mon Mar 01, 2010 1:08 am | |
| Good. That will do nicely for the staring battles  dwi  |
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Lord GreyWolf

Posts: 937 Join date: 2010-02-19 Age: 34 Location: Te Aroha, New Zealand
 | Subject: Re: Imperial Renegades [WIP] PIC HEAVY!!!! Mon Mar 01, 2010 2:00 am | |
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Mordheimer

Posts: 3076 Join date: 2009-07-12 Age: 36 Location: Cape Coral, FL
 | Subject: Re: Imperial Renegades [WIP] PIC HEAVY!!!! Mon Mar 01, 2010 2:04 am | |
| Ohhhhh... ohh!!! Scary mutants are heading our way! Run for the hills, under the Inquisitor's skirts... I mean kilts.
Crap... I better shut up before is to lat..... BOOM!
*dead silence* _________________ . The Mordheimer - Death Squads' Chief Editor & Ninja Designer. Support Bacteria; it is the ONLY culture some people have! . |
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Lord GreyWolf

Posts: 937 Join date: 2010-02-19 Age: 34 Location: Te Aroha, New Zealand
 | Subject: Re: Imperial Renegades [WIP] PIC HEAVY!!!! Mon Mar 01, 2010 2:09 am | |
| | Mordheimer wrote: | Ohhhhh... ohh!!! Scary mutants are heading our way! Run for the hills, under the Inquisitor's skirts... I mean kilts.
Crap... I better shut up before is to lat..... BOOM!
*dead silence* |
when do I sort out the mutatiions now of when I start the campaign?
Cheers LGW |
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Mordheimer

Posts: 3076 Join date: 2009-07-12 Age: 36 Location: Cape Coral, FL
 | Subject: Re: Imperial Renegades [WIP] PIC HEAVY!!!! Mon Mar 01, 2010 2:19 am | |
| You can do them now... you get to CHOOSE the mutations. Dozer explained this to me as... Mutant #1 goes to the front desk. "Errr... is this where I can sign up? I hear you guys are looking for... errrr... special people?" "Sure. What you got kid?" "My eyes... they are kindda bulgie. I can see very well for afar and...." "Shut up freak! We don't like your bulging eyes kind. NEXT!" Mutant #2 walks in and punds his three fists on the table. "You bitches better not mess with me... I had not had my coffee yet!!" "Sir, we have rules over the hiring process..." Mutant #2 spits acid at the man from one of his two heads, while the other rolls his eyes in disgust. "AGGGHHHH!!! My face is melting!!!" The Commander pokes his head from his office and moves his tiny reading glasses down his nose. "You are hired kid. Go, get rid of Bulgy Eyes boy... he is trying to give me the evil eye." Hhehehe... basically you get to choose which mutants you want on your Squad. After that, you are at the mercy of the Dark Gods.  _________________ . The Mordheimer - Death Squads' Chief Editor & Ninja Designer. Support Bacteria; it is the ONLY culture some people have! . |
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Lord GreyWolf

Posts: 937 Join date: 2010-02-19 Age: 34 Location: Te Aroha, New Zealand
 | Subject: Re: Imperial Renegades [WIP] PIC HEAVY!!!! Mon Mar 01, 2010 5:14 am | |
| ok did the rolls here are the results: Renegade close combat/tactical [eg bolter/chainsword build] Scorpion tail [35pts] Demonic Spirit [50pts] Renegade master-blaster [eg shotgun build] extra arm [35pts] mutated hide [30pts] and I now have 17pts left and the squad is ready to go. was amazed how many times I rolled up #7 on the first one before I rolled 8. [4 times in a row  ] cheers LGW |
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Mordheimer

Posts: 3076 Join date: 2009-07-12 Age: 36 Location: Cape Coral, FL
 | Subject: Re: Imperial Renegades [WIP] PIC HEAVY!!!! Mon Mar 01, 2010 7:36 am | |
| I suggest you buy grenades or SOMETHING with those 17 credits. Remember they are part of your 50 credits bonus... use 'em or loose 'em. Funny... both have 2 Obvious mutations... hehhehe... some of your people may leave in the future! _________________ . The Mordheimer - Death Squads' Chief Editor & Ninja Designer. Support Bacteria; it is the ONLY culture some people have! . |
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DoZer

Posts: 287 Join date: 2009-07-13 Age: 24 Location: Ft Myers FL
 | Subject: Re: Imperial Renegades [WIP] PIC HEAVY!!!! Mon Mar 01, 2010 8:49 am | |
| No mutations on the sergeants?!?!? ........ that just confuses the heck outta me. _________________ Adeptus Astartes Commandments 1. Thou shalt not replace the Librarian's staff with a magic wand. 2. Though shalt not refer to thine brethren, whom the Emperor has dictated be armed with an incendiary weapon, as a "Flamer" constantly. For this has been proven to lower morale and cause strife within His Most Holy showering facilities. 3. Thou shalt not follow a Librarian around thinking, "Can you hear me now", repetitively in an attempt to drive him insane.
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Mordheimer

Posts: 3076 Join date: 2009-07-12 Age: 36 Location: Cape Coral, FL
 | Subject: Re: Imperial Renegades [WIP] PIC HEAVY!!!! Mon Mar 01, 2010 1:11 pm | |
| Dozer... you blind? You need a doggie? | Lord GreyWolf wrote: | ok did the rolls
here are the results:
Renegade close combat/tactical [eg bolter/chainsword build]
Scorpion tail [35pts] Demonic Spirit [50pts]
Renegade master-blaster [eg shotgun build]
extra arm [35pts] mutated hide [30pts]
and I now have 17pts left and the squad is ready to go.
was amazed how many times I rolled up #7 on the first one before I rolled 8. [4 times in a row ] |
He has SCARY MUTANTS!_________________ . The Mordheimer - Death Squads' Chief Editor & Ninja Designer. Support Bacteria; it is the ONLY culture some people have! . |
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Lord GreyWolf

Posts: 937 Join date: 2010-02-19 Age: 34 Location: Te Aroha, New Zealand
 | Subject: Re: Imperial Renegades [WIP] PIC HEAVY!!!! Mon Mar 01, 2010 2:01 pm | |
| lol....
I really like the scorpion tail i made, came out a lot better then I thought it would.
Cheers LGW |
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Mordheimer

Posts: 3076 Join date: 2009-07-12 Age: 36 Location: Cape Coral, FL
 | Subject: Re: Imperial Renegades [WIP] PIC HEAVY!!!! Mon Mar 01, 2010 2:43 pm | |
| How dare you TELL us about how cool the tail is?!?! I'm dying over here!!! Pictures!!! Heheheh... your sculpts and conversions are awesome. Can't wait to see them!  _________________ . The Mordheimer - Death Squads' Chief Editor & Ninja Designer. Support Bacteria; it is the ONLY culture some people have! . |
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| | Imperial Renegades [WIP] PIC HEAVY!!!! | |
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